3D Gaussian Splatting
Comparing SLAM frontends for online 3D Gaussian Splatting, comparing how pose estimation affects reconstruction fidelity.
Gallery
Summary
This project compared how different SLAM estimators affect online 3D Gaussian Splatting reconstruction quality. We used the RPNG AR Table Dataset, and ran OpenVINS, ORB-SLAM, and VGGT-SLAM to estimate point clouds and pose estimates With this visual odometry, we reconstructed the scene using 3D Gaussian splats. We compared the estimators, finding the ORB-SLAM had the highest fidelity for both positon and orientation. My role was to run the OpenVINS estimator, generating one set of point clouds, and matching it to the camera frames.