Haptic Baseball Bat
An instrumented baseball bat with IMU-driven swing input and vibration feedback for an arcade-style game.
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Summary
This project paired a physical baseball bat with an arcade-style game interface. The bat used an IMU to turn swing motion into game input, while a vibration motor provided feedback through the handle during play. I worked on the physical prototype, wiring layout, and live test setup so the electronics, wooden bat body, and game loop could be evaluated together.